Class: SpriteKit::FileCache
- Inherits:
-
Object
- Object
- SpriteKit::FileCache
- Defined in:
- mygame/lib/sprite_kit/file_cache.rb
Instance Method Summary collapse
- #add(path) ⇒ Object
- #delete(path) ⇒ Object
- #get(path) ⇒ Object
- #has?(path) ⇒ Boolean
-
#initialize ⇒ FileCache
constructor
A new instance of FileCache.
Constructor Details
#initialize ⇒ FileCache
Returns a new instance of FileCache.
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# File 'mygame/lib/sprite_kit/file_cache.rb', line 3 def initialize @cache = {} end |
Instance Method Details
#add(path) ⇒ Object
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# File 'mygame/lib/sprite_kit/file_cache.rb', line 7 def add(path) stats = GTK.stat_file if stats && @cache[path].to_i < stats.mod_time GTK.reset_sprite(path) @cache[path] = stats.mod_time end end |
#delete(path) ⇒ Object
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# File 'mygame/lib/sprite_kit/file_cache.rb', line 15 def delete(path) @cache.delete(path) end |
#get(path) ⇒ Object
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# File 'mygame/lib/sprite_kit/file_cache.rb', line 23 def get(path) @cache.fetch(path) end |
#has?(path) ⇒ Boolean
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# File 'mygame/lib/sprite_kit/file_cache.rb', line 19 def has?(path) @cache[path] != nil end |